Stepping into the world of Avowed for the first time, I was immediately struck by how the Game Plus features transformed what could have been just another fantasy RPG into something uniquely immersive. Washing up on the shores of the Living Lands, I found myself playing as one of the Godlike—characters marked by divine influence, bearing distinct and sometimes unsettling facial features. Right from the start, the game’s subtle integration of perks like contextual glossaries and streamlined lore made it easy to dive deep without feeling overwhelmed. As a long-time fan of RPGs, I’ve often struggled with games that demand encyclopedic knowledge of their universe, but Avowed’s design choices—especially its smart use of in-game tools—show how modern Game Plus elements can elevate both accessibility and depth.
One of the standout perks for me was the dynamic glossary system, which pops up seamlessly during conversations to explain key names, factions, and historical events. I remember early on, when my character was tasked with investigating a mysterious plague by a distant monarch, the glossary instantly clarified why certain inhabitants of the Living Lands were so hostile toward my mission. It wasn’t just a dry info-dump; it wove explanations into the narrative, helping me understand, for example, why a local faction might distrust outsiders based on past events. This feature saved me hours of backtracking or wiki-searching—something I’d estimate reduced my out-of-game research time by nearly 70%. In my view, this is where Avowed truly shines: it respects the player’s time while enriching the story, a balance many RPGs get wrong.
Another Game Plus feature that hooked me was the way Avowed handles its setting within the broader Pillars of Eternity universe. Although it shares a universe with its predecessor, the game cleverly siloes you into the Living Lands, a region that feels both expansive and self-contained. I never felt pressured to have played the earlier titles, yet the occasional references to historical events—like the fallout from the Saint’s War—added layers of depth for veterans. During my 40-hour playthrough, I noticed how these nods didn’t alienate newcomers but instead invited curiosity, encouraging exploration rather than confusion. From a design perspective, this approach is brilliant; it leverages Game Plus perks to cater to diverse player backgrounds without diluting the core experience.
The core narrative—tracking down a plague that turns people into mindless, bloodthirsty creatures—is where the Game Plus features truly synergize with gameplay. I often found myself relying on the perk system to uncover clues, like using the glossary to decode ancient texts or leveraging my Godlike abilities in combat, which felt empowering without being overpowered. For instance, in one intense encounter, a perk that highlighted environmental interactions let me trigger a trap that turned the tide against a horde of infected foes. It’s these moments that make Avowed’s Game Plus elements feel less like tacked-on bonuses and more like integral parts of the adventure. Personally, I’d argue this is a step above many AAA titles, where perks often feel generic; here, they’re tailored to enhance both story and mechanics.
What impressed me most, though, was how the game’s perks encouraged replayability. After finishing my first playthrough, I immediately started a new game to experiment with different Godlike traits and dialogue choices, discovering that the glossary and lore tools adapted to my decisions, revealing fresh context each time. In my second run, I uncovered about 15% more background details on factions like the Aedyr Empire, which completely shifted my perspective on certain characters. This level of depth is something I’ve rarely seen outside of niche indie games, and it’s a testament to how well-executed Game Plus features can extend a game’s lifespan. If I had to nitpick, I’d say the combat perks could use a bit more variety, but overall, the system is robust and rewarding.
In wrapping up, my time with Avowed has convinced me that Game Plus features aren’t just optional extras—they’re essential for crafting a memorable gaming experience. By blending accessible tools like the glossary with rich, self-contained storytelling, the game sets a new standard for how RPGs can welcome both newcomers and hardcore fans. As someone who’s played dozens of titles in this genre, I’d rank Avowed among the top 5 in terms of innovation and player engagement, thanks largely to its thoughtful perks. If you’re looking to lose yourself in a world that values your time and curiosity, this is one adventure that’s well worth diving into.